TechUtsav 1.0 2026 · Official Rulebook
Code Craft Society presents
Elite Arena
E-Sport Tournament · BGMI • Free Fire • Chess

Mode: BGMI & Free Fire — Hybrid · Chess — Offline
- Date
- October 14 & 15, 2026
- Time
- Oct 14: 1:00 PM – 3:00 PM · Oct 15: 10:00 AM – 4:00 PM
- Venue
- MGBGF Lab, ITM University, Gwalior
- Participation
- Squad (BGMI, Free Fire) · Individual (Chess) · Squad of 4 for BGMI and Free Fire · Solo for Chess
- Registration fee
- ₹50 / ₹100
- Event Coordinator
- Vansh AgrawalContact : 8770108495
- Event Co-Coordinator
- Vedant JadiyaContact : 8318034187
- Faculty Coordinator
- Dr. Geetanjali Surange
- Faculty Coordinator
- Mr. Shubham Dhakarey
- Faculty Co-Coordinator
- Mr. Ashish S. Yadav
- Faculty Co-Coordinator
- Mr. Somesh Sharma
Rules & Regulations
1. General Rules
- Duration: The tournament is conducted over October 14-15, 2026. Day 1 (Oct 14): Free Fire + Chess qualifiers. Day 2 (Oct 15): BGMI + Chess knockout.
- Reporting: All participants must report at the venue at least 30 minutes before their match. Joining after the given time results in automatic elimination.
- Eligibility: Registered students with a valid ID card of any university.
- Equipment: Players must bring their own setup and have prior accounts (BGMI / Free Fire).
- Fair Play: No cheating or bug exploitation.
- Authority: Organizers' decisions are final and binding.
2. Registration Process
- Registration fees: ₹50 per person and ₹100 per team.
- Complete the registration form on Unstop and select the game(s) you wish to play.
- Form teams as per game requirements (Solo / Squad).
- Confirmation is sent via email.
- Check in at the tournament desk 30 minutes before your first match with a valid college ID and registration confirmation.
- Late registrations will not be accepted under any circumstances.
3. Games & Formats
- BGMI (Hybrid): Squad (4 players) only. Maps: Erangel, Sanhok, Miramar, Vikendi. Classic Battle Royale.
- Free Fire (Hybrid): Solo or Squad (4 players). Maps: Kalahari, Bermuda, Purgatory, Solara. Classic Battle Royale / Clash Squad.
- Chess (Offline): Solo (1v1). Swiss-system qualifiers followed by knockout final. Rapid: 10 min per player + 5 sec increment per move. FIDE standard rules, played over the board at the venue.
- Structure: Qualifiers → Semi-Finals → Grand Finals. Single elimination for Chess; multi-match format for BR games.
4. BGMI / Free Fire Rules
- Scoring: 2 points per kill + 5 points Booyah / Chicken Dinner bonus. Highest total points wins the map.
- Duration: BGMI — 1 hour per match; Free Fire — 20 minutes per match.
- Qualifiers: 4 Battle Royale matches, one on each map. The top-scoring team of each match wins that map and advances.
- Free Fire Finals: The 4 qualifying teams play Clash Squad semifinals in pairs; the two winners meet in the final.
- BGMI Finals: The final match is BR (Vikendi).
- Tie-breaker: Total kills, then earliest Booyah / Chicken Dinner.
5. Chess Rules
- Scoring: Win = 1, Draw = 0.5, Loss = 0.
- Touch-Move: A touched piece must be moved if a legal move is available.
- Illegal Move: First illegal move — time penalty; second — loss of the game.
- Draw Offers: May be offered after making a move; the opponent may accept or continue.
- Tie-breaker: Sonneborn-Berger score, then result of direct encounter.
- Fair Play: Engines, external assistance or electronic devices during a match are strictly prohibited.
- Arbiter: The tournament arbiter's decision is final and binding in disputes.
6. Team Composition
Solo: register before the tournament; own account and setup ready; may play multiple game modes; no teaming.
Squad: each team has a leader who registers the team; no person can join more than one team; every player needs their own account and device; no cross-team play; no team changes once registered.
7. Technical Requirements
- Provided: High-speed internet (min. 100 Mbps); streaming setup for featured matches.
- Bring: Laptop + mobile (mobile for BGMI / Free Fire if preferred over emulator), power banks / chargers, optional mobile hotspot backup, student ID and registration confirmation.
- Network: Stable connection; ping below 100 ms. Organizers provide technical support for connectivity issues.
8. Code of Conduct
- Maintain respectful, professional behavior; no harassment, abusive language or toxic behavior.
- Follow all instructions given by organizers.
- No unauthorized substances or betting of any kind.
9. Judging Criteria
Points (placement / round wins) and kills. Final standings are based on a combination of points and kills; ties are decided by position in matches.
10. Prize Distribution
Total Prize Pool: To be announced (subject to availability of funds).
| Position | BGMI | Chess | Free Fire |
|---|---|---|---|
| 1st | ₹1100 | ₹800 | ₹1100 |
| 2nd | — | ₹500 | — |
| 3rd | — | ₹300 | — |
- Certificates for all winners and participants; social media recognition; feature in highlight videos; priority registration for future tournaments.
- Winners must present valid ID. Cash prizes via UPI / bank transfer; physical prizes collected at the venue. Unclaimed prizes are forfeited after 30 days.
11. Disqualification
- Failing to report on time.
- Hacks, cheats or unauthorized software; exploiting bugs.
- Violating the code of conduct; disrespecting players or authorities.
- Failing to follow instructions, unfair play or match manipulation.
12. Match Details
BGMI / Free Fire (Hybrid)
- Free Fire — Day 1 only; BGMI — Day 2 only. Each game is completed fully on its own day; no Free Fire or BGMI team carries over to the next day.
- Phase 1: 4 Battle Royale qualifier matches, one per map. The top team of each map qualifies (4 qualifying teams overall).
- Phase 2: Free Fire — Clash Squad semifinals and final; BGMI — final match on Vikendi. The winner is crowned champion.
- Players join the allotted Discord voice channels during matches for continuous monitoring. Qualified teams are informed via Discord.
Chess (Offline)
- Day 1 — Phase 1: Qualifier Rounds 1 & 2 (Swiss pairing, similar scores paired). The top 4 players by points qualify for Day 2. Ties are broken by Sonneborn-Berger score, then direct encounter.
- Day 2 — Phase 2: Round 3 knockout among the 4 qualified players — Semi-Finals (1st vs 4th, 2nd vs 3rd), 3rd-place match and Final. The Final winner is 1st place.
- Qualified players are announced at Day 1 results and must report by 10:00 AM on Day 2; no-show means forfeit. Non-qualified players are out after Day 1.
- All chess rounds are played offline at the venue.
Day-wise Qualification
| Game | Day 1 (Oct 14) | Day 2 (Oct 15) | Qualifies for Day 2 |
|---|---|---|---|
| Free Fire | Qualifiers + Clash Squad Semis & Final | — | None (completed on Day 1) |
| Chess | Swiss Rounds 1 & 2 | Semis, 3rd place & Final | Top 4 players by points |
| BGMI | — | Qualifiers + Final (Vikendi) | Fresh start on Day 2 |
Note: Any changes in timing and rounds can occur according to the number of participants and registrations.
Workflow
Day 1 — Free Fire & Chess
| Time | Activity |
|---|---|
| 14:00 – 14:10 | Tournament Briefing & Player Set-up |
| 14:10 – 14:30 | FF BR Qualifier 1 (Kalahari) |
| 14:10 – 14:40 | Chess Qualifier Round 1 (Swiss, offline) * |
| 14:35 – 14:55 | FF BR Qualifier 2 (Bermuda) |
| 14:45 – 15:15 | Chess Qualifier Round 2 (Swiss, offline) * |
| 15:00 – 15:20 | FF BR Qualifier 3 (Purgatory) |
| 15:25 – 15:45 | FF BR Qualifier 4 (Solara) |
| 15:50 – 16:05 | FF Clash Squad — Semi-Final 1 |
| 16:10 – 16:25 | FF Clash Squad — Semi-Final 2 |
| 16:30 – 16:50 | FF Clash Squad — Final |
| 16:50 – 17:00 | Day 1 Results & Announcements (Top 4 Chess qualifiers for Day 2) |
Day 2 — BGMI & Chess
| Time | Activity |
|---|---|
| 10:00 – 10:30 | Player Reporting & Set-up (Chess top 4 must report) |
| 10:30 – 11:00 | Chess Semi-Finals (Knockout, offline) * |
| 10:30 – 11:30 | BGMI BR Qualifier 1 (Erangel) |
| 11:00 – 11:30 | Chess 3rd-Place Match & Final (offline) * |
| 11:40 – 12:40 | BGMI BR Qualifier 2 (Sanhok) |
| 12:50 – 13:50 | BGMI BR Qualifier 3 (Miramar) |
| 14:00 – 15:00 | BGMI Final (Vikendi) |
| 15:15 – 16:00 | Day 2 Results & Announcements |
Day 3
| Time | Activity |
|---|---|
| 10:00 | Prize Distribution (30 min) |
* Runs in parallel with Free Fire (Day 1) / BGMI (Day 2). Timings may change as per participation.
