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ITM University Gwalior — NAAC Grade A accreditedTechUtsav1.0

TechUtsav 1.0 2026 · Official Rulebook

Code Craft Society presents

Elite Arena

E-Sport Tournament · BGMI • Free Fire • Chess

Official Elite Arena poster by Code Craft: an armoured figure in red and black with BGMI, Free Fire and Chess prize details.

Mode: BGMI & Free Fire — Hybrid · Chess — Offline

Date
October 14 & 15, 2026
Time
Oct 14: 1:00 PM – 3:00 PM · Oct 15: 10:00 AM – 4:00 PM
Venue
MGBGF Lab, ITM University, Gwalior
Participation
Squad (BGMI, Free Fire) · Individual (Chess) · Squad of 4 for BGMI and Free Fire · Solo for Chess
Registration fee
₹50 / ₹100
Event Coordinator
Vansh AgrawalContact : 8770108495
Event Co-Coordinator
Vedant JadiyaContact : 8318034187
Faculty Coordinator
Dr. Geetanjali Surange
Faculty Coordinator
Mr. Shubham Dhakarey
Faculty Co-Coordinator
Mr. Ashish S. Yadav
Faculty Co-Coordinator
Mr. Somesh Sharma

Rules & Regulations

1. General Rules

  • Duration: The tournament is conducted over October 14-15, 2026. Day 1 (Oct 14): Free Fire + Chess qualifiers. Day 2 (Oct 15): BGMI + Chess knockout.
  • Reporting: All participants must report at the venue at least 30 minutes before their match. Joining after the given time results in automatic elimination.
  • Eligibility: Registered students with a valid ID card of any university.
  • Equipment: Players must bring their own setup and have prior accounts (BGMI / Free Fire).
  • Fair Play: No cheating or bug exploitation.
  • Authority: Organizers' decisions are final and binding.

2. Registration Process

  • Registration fees: ₹50 per person and ₹100 per team.
  • Complete the registration form on Unstop and select the game(s) you wish to play.
  • Form teams as per game requirements (Solo / Squad).
  • Confirmation is sent via email.
  • Check in at the tournament desk 30 minutes before your first match with a valid college ID and registration confirmation.
  • Late registrations will not be accepted under any circumstances.

3. Games & Formats

  • BGMI (Hybrid): Squad (4 players) only. Maps: Erangel, Sanhok, Miramar, Vikendi. Classic Battle Royale.
  • Free Fire (Hybrid): Solo or Squad (4 players). Maps: Kalahari, Bermuda, Purgatory, Solara. Classic Battle Royale / Clash Squad.
  • Chess (Offline): Solo (1v1). Swiss-system qualifiers followed by knockout final. Rapid: 10 min per player + 5 sec increment per move. FIDE standard rules, played over the board at the venue.
  • Structure: Qualifiers → Semi-Finals → Grand Finals. Single elimination for Chess; multi-match format for BR games.

4. BGMI / Free Fire Rules

  • Scoring: 2 points per kill + 5 points Booyah / Chicken Dinner bonus. Highest total points wins the map.
  • Duration: BGMI — 1 hour per match; Free Fire — 20 minutes per match.
  • Qualifiers: 4 Battle Royale matches, one on each map. The top-scoring team of each match wins that map and advances.
  • Free Fire Finals: The 4 qualifying teams play Clash Squad semifinals in pairs; the two winners meet in the final.
  • BGMI Finals: The final match is BR (Vikendi).
  • Tie-breaker: Total kills, then earliest Booyah / Chicken Dinner.

5. Chess Rules

  • Scoring: Win = 1, Draw = 0.5, Loss = 0.
  • Touch-Move: A touched piece must be moved if a legal move is available.
  • Illegal Move: First illegal move — time penalty; second — loss of the game.
  • Draw Offers: May be offered after making a move; the opponent may accept or continue.
  • Tie-breaker: Sonneborn-Berger score, then result of direct encounter.
  • Fair Play: Engines, external assistance or electronic devices during a match are strictly prohibited.
  • Arbiter: The tournament arbiter's decision is final and binding in disputes.

6. Team Composition

Solo: register before the tournament; own account and setup ready; may play multiple game modes; no teaming.

Squad: each team has a leader who registers the team; no person can join more than one team; every player needs their own account and device; no cross-team play; no team changes once registered.

7. Technical Requirements

  • Provided: High-speed internet (min. 100 Mbps); streaming setup for featured matches.
  • Bring: Laptop + mobile (mobile for BGMI / Free Fire if preferred over emulator), power banks / chargers, optional mobile hotspot backup, student ID and registration confirmation.
  • Network: Stable connection; ping below 100 ms. Organizers provide technical support for connectivity issues.

8. Code of Conduct

  • Maintain respectful, professional behavior; no harassment, abusive language or toxic behavior.
  • Follow all instructions given by organizers.
  • No unauthorized substances or betting of any kind.

9. Judging Criteria

Points (placement / round wins) and kills. Final standings are based on a combination of points and kills; ties are decided by position in matches.

10. Prize Distribution

Total Prize Pool: To be announced (subject to availability of funds).

PositionBGMIChessFree Fire
1st₹1100₹800₹1100
2nd—₹500—
3rd—₹300—
  • Certificates for all winners and participants; social media recognition; feature in highlight videos; priority registration for future tournaments.
  • Winners must present valid ID. Cash prizes via UPI / bank transfer; physical prizes collected at the venue. Unclaimed prizes are forfeited after 30 days.

11. Disqualification

  • Failing to report on time.
  • Hacks, cheats or unauthorized software; exploiting bugs.
  • Violating the code of conduct; disrespecting players or authorities.
  • Failing to follow instructions, unfair play or match manipulation.

12. Match Details

BGMI / Free Fire (Hybrid)

  • Free Fire — Day 1 only; BGMI — Day 2 only. Each game is completed fully on its own day; no Free Fire or BGMI team carries over to the next day.
  • Phase 1: 4 Battle Royale qualifier matches, one per map. The top team of each map qualifies (4 qualifying teams overall).
  • Phase 2: Free Fire — Clash Squad semifinals and final; BGMI — final match on Vikendi. The winner is crowned champion.
  • Players join the allotted Discord voice channels during matches for continuous monitoring. Qualified teams are informed via Discord.

Chess (Offline)

  • Day 1 — Phase 1: Qualifier Rounds 1 & 2 (Swiss pairing, similar scores paired). The top 4 players by points qualify for Day 2. Ties are broken by Sonneborn-Berger score, then direct encounter.
  • Day 2 — Phase 2: Round 3 knockout among the 4 qualified players — Semi-Finals (1st vs 4th, 2nd vs 3rd), 3rd-place match and Final. The Final winner is 1st place.
  • Qualified players are announced at Day 1 results and must report by 10:00 AM on Day 2; no-show means forfeit. Non-qualified players are out after Day 1.
  • All chess rounds are played offline at the venue.

Day-wise Qualification

GameDay 1 (Oct 14)Day 2 (Oct 15)Qualifies for Day 2
Free FireQualifiers + Clash Squad Semis & Final—None (completed on Day 1)
ChessSwiss Rounds 1 & 2Semis, 3rd place & FinalTop 4 players by points
BGMI—Qualifiers + Final (Vikendi)Fresh start on Day 2

Note: Any changes in timing and rounds can occur according to the number of participants and registrations.

Workflow

Day 1 — Free Fire & Chess

TimeActivity
14:00 – 14:10Tournament Briefing & Player Set-up
14:10 – 14:30FF BR Qualifier 1 (Kalahari)
14:10 – 14:40Chess Qualifier Round 1 (Swiss, offline) *
14:35 – 14:55FF BR Qualifier 2 (Bermuda)
14:45 – 15:15Chess Qualifier Round 2 (Swiss, offline) *
15:00 – 15:20FF BR Qualifier 3 (Purgatory)
15:25 – 15:45FF BR Qualifier 4 (Solara)
15:50 – 16:05FF Clash Squad — Semi-Final 1
16:10 – 16:25FF Clash Squad — Semi-Final 2
16:30 – 16:50FF Clash Squad — Final
16:50 – 17:00Day 1 Results & Announcements (Top 4 Chess qualifiers for Day 2)

Day 2 — BGMI & Chess

TimeActivity
10:00 – 10:30Player Reporting & Set-up (Chess top 4 must report)
10:30 – 11:00Chess Semi-Finals (Knockout, offline) *
10:30 – 11:30BGMI BR Qualifier 1 (Erangel)
11:00 – 11:30Chess 3rd-Place Match & Final (offline) *
11:40 – 12:40BGMI BR Qualifier 2 (Sanhok)
12:50 – 13:50BGMI BR Qualifier 3 (Miramar)
14:00 – 15:00BGMI Final (Vikendi)
15:15 – 16:00Day 2 Results & Announcements

Day 3

TimeActivity
10:00Prize Distribution (30 min)

* Runs in parallel with Free Fire (Day 1) / BGMI (Day 2). Timings may change as per participation.

TechUtsav 1.0 2026 · ITM University Gwalior

Register: https://parakh.itmuniversity.ac.in/pay/45f4d813-62af-4630-87af-990a2f7d6aa3

Source: Elite Arena Rules Updated (Code Craft Society).

Ready for Elite Arena?Instructions announced by the organizers on the day take precedence over this rulebook.